3.6
-fixed snow (when you look up, flakes just spawn)
-fixed shadow distance
-working on story continuation
4.6
-redesigning and workin on character editor, save game rules
1.6
I won’t be posting daily development updates, only milestones when features are implemented or upgraded. Some days are just spent tweaking and optimizing.
For example, today I improved the environment, particularly the grass, to look better at the same or even lower performance cost.
other things that were done, but not milestones,
-physics of particular body parts
-loads of bugfixes
-character design (lips, duck lips, eye distance)
-from start of the new version player will be able to edit face/hair - teen phase, save game in fireplace.. Survival game starts, can die...
etc.
I expect tutorial level to be done next week, or at least the rough version of it.
Third person mode is winning by 14%, so main focus is also on that.
patreon things so far:
-Citizen : more hairstyles, affects spawn, later more of everything, but core gameplay will not be affected
-Royal: Spawn ratios % M/F/O, free will now be able to choose O
-Demigod (to be implemented, probably cheats as usual)

